﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FoobarFootball.Models.MatchStates
{
    public abstract class MatchState
    {
        public virtual void Turn(MatchEngine matchEngine)
        {
        }

        protected virtual void ChangeState(MatchEngine matchEngine, MatchState matchState)
        {
            matchEngine.ChangeState(matchState);
        }
    }
}
